crowdog66: (Default)
(originally posted to Diaryland.com, 2003-09-09 - 9:51 p.m.)



Someday -- but not today. I'm not in the mood. Though I HAVE said I'd do an entry on the 10 Commandments monument flap in Alabama... fortunately, that particular tempest in a teapot shows no sign of cooling down any time soon.


As for the AI RP, we finally discovered the Calendar feature of the Yahoo! Group site and are using it to coordinate our schedules for the next roleplaying chat session -- Scene 17, how far we've come... As MR pointed out on the mailing list, it's only been three days since we played Scene 16 and already her characters -- Cecie, Frank, and Hal -- are itching to get back at it!


WARNING: I'm going to be discussing my RP character, Gigolo Joe, for the rest of this entry. Just thought I'd let you know, so you don't get to the end of the post and say, "That's IT? Why didn't she warn me?" ;-) Still with me? Here we go...


Personally, I'm really looking forward to stepping inside Joe's sleek head again. He is starting to surprise me, which is something I had not expected. Every so often as I play him, he takes a sidestep and heads off at an angle that leaves me scrambling to catch up (such as his piece of deduction regarding food in Scene 16, which I've mentioned in an earlier post). Joe is turning out to be both simpler and more complex than I originally envisioned. What have I gotten myself into?


Plus, Joe in his single-minded (albeit courtly) pursuit of sexual encounters with every Orga he meets is a real challenge to my roleplaying abilities. When you see the world as a series of romantic adventures, moving from man to man or woman to woman and driven by equal parts purpose and whimsy, it means that whole lines of reasoning taken for granted by the human mind are RIGHT out.


Hence, Joe does things (or will do things) that cause me, as the player, to want to scream at him: "No! NO! Are you NUTS? Don't... just... *sigh* oh, never mind..." Keeping inside the boundaries of his internal worldview is both confining and exhilarating -- and, in an odd way, liberating. Like a child, Joe is fundamentally an innocent. He reacts to things immediately and often guilelessly.


Not unlike Hal (okay, so I lied... I'm mentioning other RP characters), though Hal is by no stretch of the imagination even vaguely close to innocent (unless you count his frontal lobe damage, which renders him closer to the animal than most Orga in the game). Each character in the game fascinates me in their own way, and in Hal I see both Joe's opposite and his equivalent -- if ordinary human awareness/consciousness is taken as a middle point, Joe is at one end of the spectrum (robotic, and dispassionate) and Hal is at the other (animalistic, and highly passionate).


Yet somehow they *click* together. When I started the RP, I thought that I'd find the Joe/Monica and Joe/Cecie interactions the most entertaining as a player (as the GM, or course, all interactions fascinate me), but Joe/Hal has its own little "thing" going on and is just as interesting. I'm looking forward to seeing where all of them end up going as the horde of Vorpal Bunnies descends upon the group, waving flaming carrots and singing songs of death and -- oops, did I just type that out loud? Never mind... ;-)
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crowdog66

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